Audio

Random event pop up sample

Audio is mostly ambient sounds. Hoofbeats, snorts/braying, wind, leaves rustling, ambient critters (birds, bees etc), water. There is some light instrumental music scattered here and there. Some NPCs will have their own themes.Spring: flute
Summer: banjo
Fall: acoustic guitar
Winter: crystal-y sounds of gentle bells
Raccoon NPCs: funky drums
Vivian and Thorn: electric guitar


Production

Budget, Developers & Timeline

Ideally I'd like to make this the same way other indie games are made! I would be the designer, my sister and I could code, and we could publish a demo. The demo can then be used to crowdfund for the full release. The demo would contain about half the content, omitting the farm and badlands maps. Crowdfunding will allow donators to have their WME appear as a travelling NPC at a certain support rank.QA /beta testers would be friends, and the community of course!As such, the timeline would be flexible since this would be a passion project. Estimated budget about 20k.

Thank You for reading my little brain dump <3